Tuesday, October 10, 2017

Kahoot!

This article discusses the web based review game called Kahoot! This learning tool helps students gain an understanding of class success through formative assessment. Teachers and students can create these Kahoots! themselves. They display questions through a projector with a maximum of four answers. Students use a personal device with internet access to log into the game the instructor has created. Each review game is assigned a code that you will type in when ready to play. The personal device is used only to answer the question. They cannot read the question or answers through the device, but instead gain all information through the projector. According to Turner (2016), “The use of Kahoot to engage learners has been effective.”

As teachers struggle to reach students in their learning environment it is essential to utilize technology is an effective manner. Kahoot! is one way to engage students through the use of technology. Since these Kahoots! can be shared and reused it is also a great way to keep track of review games as well as formative assessments. Where are the students at? What do they know? What do they need more practice with? This online game also gives students immediate feedback. This quick feedback is essential to help students move forward with learning.

Turner, N. (2016, January 10). Design project rationale: Kahoot. [Web log]. Retrieved September 19, 2017, from https://nicholasrturnerblog.wordpress.com/project-rationale/

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